Michael Candy

Michael Candy (Australia/Nomadic) is an incredible kinetic artist. He uses physical technologies to impart systems theory on ecology and sociology (http://main.michaelcandy.com). From making scale replicas of metamorphosis to remotely operated protest devices installed within the G20 exclusion zone. His devices empower and translate closed systems into tangible medium; a flooding river is given a voicea goldfish is at the mercy of a cocktail partycolours shine never visiblesynthesizers are controlled by an active volcano and in the Amazon mercury vapor rises above a golden statue in an illegal mining town.

He recently has been working on systems to interact between pollinators and robotic systems, e.g his synthetic pollenizer: https://www.youtube.com/watch?v=cJYHxtWfQmQ

Amit Zoran

[July 1-8]

Hybrid (digital, molecular yet local) Gastronomy.

Dr. Amit Zoran is Senior Lecturer at the School of Engineering and Computer Science at the The Hebrew University of Jerusalem. He holds a Ph.D. and a M.S. in Media Arts and Science from the MIT Media Lab, a M.Des. in product design from Bezalel, and a B.Sc. in Communication System Engineering from Ben-Gurion University, Israel. In his work, Dr. Zoran studies human-computer interaction, design, craft, and cooking, exploring the divergent realms of emerging computational design technologies and traditional hand-hewn skills.

Hybrid (digital, molecular yet local) Gastronomy: Digital Gastronomy is a culinary vision were traditional cooking is infused with new computational abilities (rather than replacing the chef with an autonomous machine). We will investigate how to deploy digital cooking techniques in traditional Thai kitchens, using local ingredients that we collect in nature, and integrate them into cooking via hybrid methods.

Jessica Anderson

[June 17 – July 2]

I’m Jessica.
My partner Sebastian Monroy and I make digital art together.
Me: interaction design and building installations
He: programming and visual design

This project has evolved! 

~ We are going to record the electrical activity in a variety of plants over longer (3-5 days) and shorter (1-12 hours) periods of time.
~ We’ll use the data to make generative art (hopefully in real time) using Unity, as if the plants are drawing.
~We’ll focus on large leaf vegetation.
~While the plants are drawing their art, I will draw the plants.
~ The project will end with the collection of generative art projection mapped onto the plants that generated them. It’ll be an illuminated forest experience.

~ join my plant sketching sessions. I’ll be drawing the plants daily
~ If you’re great at biological drawing, or if your PRETTY OKAY at any kind of drawing, please lend your expertise! Host a plant sketching sesh and share your knowledge.
~ If you’ve measured plant electricity before, we’d love your input and help!
~ If you have specialized knowledge about how plants use electricity, please share! It will help a lot with creating meaningful visual designs.
~ If you’re a performance artist, are you interested in performing in the illuminated forest?


We were inspired by @DrBeef on twitter //


We’re inspired by the bio-diversity on the island, and how different tropical plants might express themselves differently or similarly to others in varying conditions.

To understand how to get the most accurate measurements, we’re going to try non-invasive extracellular recording using silver chloride treated electrodes or a method using medical electrodes like the kind used in EEG.

We're using this thread on electronics stackexchange 
to learn about how to measure the electricity from foliage.

We're also using a paper by Jorg Fromm & Silke Lautner 
"Electrical signals and their physiological significance 
in plants" (2006) 
to learn about plant bioelectricity.


//////////////////////////  We are going to use this data to generate graphic art using the Unity game engine. Here’s a peep at some of our generative artwork in Unity:

//////////////////////////  TeamLab’s light projection onto trees inspires us.

Our goal is to project the digital art generated by the plant’s electricity back onto the plant itself — to show activity in the plant that is always happening, but unseen.


~ Greenlee DM-510A True RMS Professional Plant Digital Multimeter
~ DTECH 10 Feet USB 2.0 to RS232 DB9 Serial Port Adapter Cable with FTDI (10′ wired connection for DMM to PC display — maybe a longer one? wireless?) ~ 4mm Ag/AgCl electrode discs ~ Spectra 360 Electrode Gel


David Bowen

[June 02 – 14]

David Bowen  is a studio artist and educator whose work has been featured in numerous group and solo exhibitions nationally and internationally. Bowen’s work consists of interactive, reactive and generative processes that emerge from intersections between natural and mechanical systems. He is currently an Associate Professor of Sculpture and Physical Computing at the University of Minnesota.

At the conference, he will produce a work that utilizes data obtained from this unique landscape and geographic location. Some examples of this include scanning the dynamic surface of the water, capturing the physical movements of objects caused by the wind or logging fluctuations in temperature and light conditions. This collected data will manifest itself in a physical sculptural object that will move, adapt to or emulate the natural phenomena observed.