During my 7 days at DiNaCon I want to build myself wearable studio gear that will allow me to go into the ocean to spend time there fishing for materials, diving for details, weaving with water and etching salty circuits in my datasheet-swimwear.
By trying to realize this unlikely combination of moving to stay afloat while moving to make, I want to see if I can dive deeper into the experience of what it means to be able to “make while moving through the world”.
Precisely because this endeavor may sound silly, it appeals to me. I have hopes that by distancing myself from reason – in this case “reasonable modes of making” – I can create an opening in the fabric of optimized experience to slip through and experience the other side. Looking back at our lives shaped by optimized experience I might catch a glimpse of something one can only see from underwater.
I have no idea where this initial idea for A Swimming Studio Practice will take me, but if it appeals to you, or if it does not, feel welcome to join.
Since I probably can’t spend all my time in the water, I will also be very interested to observe and study other people’s “dry studio practices”. Collecting ideas ideas and sharing these with you. If you would like me to follow you around for the day to study how you work in the wild, let me know, I would love to.
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An Underwater Studio Practice lead me to write this tale of Crochetteering:
Saad is a professional geek with a passion for coffee, technology, and the OpenSource way of doing things. For a living he conceptualizes tech solutions for Tusitala, the digital publishing arm of Potato Productions. Tusitala means “story-teller”. Tusitala is on the look out for Asian stories that adopt the interactivity of the digital medium to go beyond the page, without trying to replace it. “trans-media storytelling” as the marketese would have it. Saad also volunteers with several non-profits and strongly believes that social enterprises should be the key users of and contributors to OpenSource tech. Enough of that boring day-job stuff.
Saad is a self-confessed maker of sometimes brilliant but mostly useless things and coffee geek. There, that’s better.
Bio: I’m a new media artist and creative coder from Barcelona. I focus my practice in code, electronics and non-digital objects for creating interactive projects often framed as experimental games, which aim to go beyond the game itself. From educational to sociological approaches, my interest lies in the de-hierarchization of traditional art relations. With my works, I have participated in different festivals such Ars Electronica, Japan Media Arts Festival, FILE Festival or Sónar, among others, and I have also done residences in TAG Montreal, an EMARE Residency at QUT (Brisbane) and Platohedro (Medellin).
Project: I’ll be working on a physical object made with nature elements for playful interaction.