I plan to develop a low-cost, open-source platform for testing the perceptual and cognitive abilities of animals in the wild. This would be a continuation of my Wild Behavior project from the last Dinacon, with the ability to survey new animals and try out new technologies in a different environment. Additionally, I would like to lead a workshop on field neuroscience, potentially recording brain activity from insects, or recording and modeling group dynamics (ant colonies, swarms of gnats, etc.).
I am a behavioral and computational neuroscientist who’s work connects brain-machine interface engineering with behavioral studies of sensory perception. In short, I design technologies that let us “see” what brains are doing and try to connect this to what humans and animals are thinking and feeling. With my “Wild Behavior” project, I am trying to take the types of behavioral experiments we perform in the lab and bring them into the wild, letting us study things like perception, memory and decision-making in a diverse range of species. At Dinacon, I would like to combine my expertise designing behavioral systems with the opportunity to interact with and learn from a diverse community of makers, designers, and artists to create an open platform for field neuroscience.
During DINACON, I am interested in a few different avenues of exploration: studying symbiotic relationships and mutualism in different species in Panama (such as leaf-cutter ants and fungus crops; plants and mycorrhizal fungi; frogs and their skin microbiota); then creating a unique bio-digital project that involves sculpture, sensors, and storytelling to demonstrate these symbioses. Alternatively, I would like to research the unique amphibian life in Panama (with advice from the Smithsonian Tropical Research Institute) and potentially design new structures, sculptures, recovery modules, or toys for these amphibians. These can be made of biodegradable materials such as bioplastics, and could collect various data using sensors. I would love to be a Node Leader at the conference, and could teach a bioplastics workshop, and do a talk about speculative design for and collaborating with other species.
Tiare Ribeaux is a new media and interdisciplinary Hawaiian-American artist and curator based in the Bay Area. She is the Founder and Artistic Director of B4BEL4B gallery, co-founded REFRESH Art, Science, and Technology; and curated the Soundwave ((7)) Biennial in 2016. As an interdisciplinary artist, her work explores the entanglements of technologies, biology and infrastructures with mythologies, the environment, and microbial/non-human species. She is interested in living systems, deep/dark/media ecology, rhizomatic networks, speculative futures, multi-species ontologies and collaborative entanglements.
Josh Michaels is a multi-disciplinary artist & scientist who works with time as a medium. Josh perceives of time as space in a synesthetic way. He produces works that modify the dimensionality of time such that it can be perceived spatially. These explorations push the limits of chronophotography using cameras, computers, and advanced image processing techniques.
Nature immersion/imagery micro-study. The goal of this study is to compare the therapeutic benefits of nature immersion to viewing images and video of nature. Several studies have suggested that the impact of viewing nature images can be 90% as effective as actually physically being in nature in terms of therapeutic benefits. The existing studies are limited and have not compared immersion to imagery for the exact same environment. For the study I will use an OpenBCI headset to capture the brainwaves of participants as they sit in nature, and again on a later date as they view images of the same environment. The data will be compared to see how experiencing nature compares to viewing images and video of it.
Deren Guler is a researcher and educator who specializes in designing accessible technology solutions and tools. She holds a BS in Physics and a Master of Tangible Interaction Design from Carnegie Mellon University. She is a part-time Lecturer in the Design and Technology department at Parsons the New School for design and leads workshops in designing for the future around the world. Her work has been featured in the New York Times, BBC, CNN, and Wired among others. She is the founder of Teknikio, a series of electronic components and kits designed to foster technological literacy and creative confidence especially in girls, through physical experimentation.
I am interested in creating a series of natural and artificial smart environments that interact with each other to explore the perception of “high tech” systems. This will build off of the project I started at Dinacon last year and have been researching through speculative design tools.
Joel is the engineer behind the Pulse Sensor www.pulsesensor.com and OpenBCI www.openbci.com from 2014 to 2018. Joel designs and hacks electronics and specialize in biosensing. Other exploits include www.tympan.org, www.openhak.com. he is co-designing this year’s badge for the Biohacking Village at DEFCON.
I would like to build micro-energy harvesting devices that mimic nature (animals, bugs, parasites, etc). I would also like to swim in the ocean, and sleep in a hammock.
I am a physicists specialising in instrumentation. I have worked on experiments ranging from blue skies measurements of the Universal Constant of Gravitation, to practical mass metrology at the milligram level. At the University of Bath I work on open source hardware, including the OpenFlexure microscope.
I will bring openflexure microscopes, and spare parts into the field. Over the week others will be able to use them for their own projects providing feedback on how they perform in the field, and try to fix any issues on the fly. From this experience we will document the field performance, and plan a ruggedised field version of the microscope.
Coming from nearby Panama City, Mar is a musician, writer, sound artist, speaker, educator and cultural manager. An advocate of experimental and new music and sound studies. Co-founder and bassist of the Paisaxe Ensemble since 2008. Her poetry and short films have won multiple local and international awards. Her literary work has been translated into English, Arabic and French. She holds a Bachelor of Arts, Music (Arizona State University) and a master’s degree in Sociocultural Animation and Community Development. Certified instructor of Deep Listening and Nāda Yoga.
Her current research is based in the relationship between sound, the urban environment, bodies of water, memory and experimental art. For more info: www.maralzamora.net Instagram: @maralzamorarivera
During the Dinacon, I will be working on a series of soundwalks around Gamboa to meditate about the sound diversity that will surround us. Everyone is welcome to join! I will be writing sonic meditations, poems and create visual poems about the walks. Since Gamboa is located by the Panama Canal, it will be a biopoetic experience colored by history and life.
Margaret Minsky creates multimedia artifacts exploring learning, improvisation and thought. Her core research has been in the field of haptic interfaces (computational interfaces that simulate objects that you can touch and feel), as well as educational technology. Recently she has been investigating “Do We Think Differently Upside Down?”, substituting circus trapeze for furniture in the workplace and investigating whether that’s good for our cognitive, social, and physical wellbeing. Oliver Steele is a software engineer, technology advisor, and open source contributor. Previously he has been an engineering manager, product manager, and educator at Olin College of Engineering, Apple, Aol, and Nest.
The Dinacon 1 projects pages show our on-location projects as a team, and as individuals, last year. Amazing dinasaurs from dinacon 1 returning as node leaders for dinacon 2
L Wilkins is a cyborg based in Toronto, Canada. They are currently a PhD student at the University of Toronto, chair at Site 3 coLaboratory, and co-executive director of Little Dada.
I’m interested in exploring the relationship between the senses at nature through cybernetics. I want to explore magnetic fields and translating them into physical experiences. I plan to create at least 2 devices that translate these fields into sensory experiences, and contrast this data with other environments.