Josh Michaels

Josh Michaels is a multi-disciplinary artist & scientist who works with time as a medium. Josh perceives of time as space in a synesthetic way. He produces works that modify the dimensionality of time such that it can be perceived spatially. These explorations push the limits of chronophotography using cameras, computers, and advanced image processing techniques.

Nature immersion/imagery micro-study. The goal of this study is to compare the therapeutic benefits of nature immersion to viewing images and video of nature. Several studies have suggested that the impact of viewing nature images can be 90% as effective as actually physically being in nature in terms of therapeutic benefits. The existing studies are limited and have not compared immersion to imagery for the exact same environment. For the study I will use an OpenBCI headset to capture the brainwaves of participants as they sit in nature, and again on a later date as they view images of the same environment. The data will be compared to see how experiencing nature compares to viewing images and video of it.

Sjef van Gaalen

Design researcher. Futures & Fiction, Collage & Camouflage. Currently looking at bringing speculative design methods to field research for agro-forestry.

Planning to create a speculative map populated with collaborative fictions based around extreme extrapolation of the consequences of Dinacon projects.

Deren Guler

Deren Guler is a researcher and educator who specializes in designing accessible technology solutions and tools. She holds a BS in Physics and a Master of Tangible Interaction Design from Carnegie Mellon University. She is a part-time Lecturer in the Design and Technology department at Parsons the New School for design and leads workshops in designing for the future around the world. Her work has been featured in the New York Times, BBC, CNN, and Wired among others. She is the founder of Teknikio, a series of electronic components and kits designed to foster technological literacy and creative confidence especially in girls, through physical experimentation.

I am interested in creating a series of natural and artificial smart environments that interact with each other to explore the perception of “high tech” systems. This will build off of the project I started at Dinacon last year and have been researching through speculative design tools.

Joel Murphy

Joel is the engineer behind the Pulse Sensor www.pulsesensor.com and OpenBCI www.openbci.com from 2014 to 2018. Joel designs and hacks electronics and specialize in biosensing. Other exploits include www.tympan.org, www.openhak.com. he is co-designing this year’s badge for the Biohacking Village at DEFCON.

I would like to build micro-energy harvesting devices that mimic nature (animals, bugs, parasites, etc). I would also like to swim in the ocean, and sleep in a hammock.

Julian Stirling

I am a physicists specialising in instrumentation. I have worked on experiments ranging from blue skies measurements of the Universal Constant of Gravitation, to practical mass metrology at the milligram level. At the University of Bath I work on open source hardware, including the OpenFlexure microscope.

I will bring openflexure microscopes, and spare parts into the field. Over the week others will be able to use them for their own projects providing feedback on how they perform in the field, and try to fix any issues on the fly. From this experience we will document the field performance, and plan a ruggedised field version of the microscope.

Mar Alzamora

Coming from nearby Panama City, Mar is a musician, writer, sound artist, speaker, educator and cultural manager. An advocate of experimental and new music and sound studies. Co-founder and bassist of the Paisaxe Ensemble since 2008. Her poetry and short films have won multiple local and international awards. Her literary work has been translated into English, Arabic and French. She holds a Bachelor of Arts, Music (Arizona State University) and a master’s degree in Sociocultural Animation and Community Development. Certified instructor of Deep Listening and Nāda Yoga.

Her current research is based in the relationship between sound, the urban environment, bodies of water, memory and experimental art. For more info: www.maralzamora.net Instagram: @maralzamorarivera

During the Dinacon, I will be working on a series of soundwalks around Gamboa to meditate about the sound diversity that will surround us. Everyone is welcome to join! I will be writing sonic meditations, poems and create visual poems about the walks. Since Gamboa is located by the Panama Canal, it will be a biopoetic experience colored by history and life.

Margaret Minsky and Oliver Steele

Margaret Minsky creates multimedia artifacts exploring learning, improvisation and thought. Her core research has been in the field of haptic interfaces (computational interfaces that simulate objects that you can touch and feel), as well as educational technology. Recently she has been investigating “Do We Think Differently Upside Down?”, substituting circus trapeze for furniture in the workplace and investigating whether that’s good for our cognitive, social, and physical wellbeing. 
Oliver Steele is a software engineer, technology advisor, and open source contributor. Previously he has been an engineering manager, product manager, and educator at Olin College of Engineering, Apple, Aol, and Nest. 

The Dinacon 1 projects pages show our on-location projects as a team, and as individuals, last year.  Amazing dinasaurs from dinacon 1 returning as node leaders for dinacon 2

L Wilkins

L Wilkins is a cyborg based in Toronto, Canada. They are currently a PhD student at the University of Toronto, chair at Site 3 coLaboratory, and co-executive director of Little Dada.

I’m interested in exploring the relationship between the senses at nature through cybernetics. I want to explore magnetic fields and translating them into physical experiences. I plan to create at least 2 devices that translate these fields into sensory experiences, and contrast this data with other environments.

Antony Hall

Antony Hall [UK] is an interdisciplinary artist / educator / amateur scientist. His current research concerns multisensory perceptual illusion, exploring methods used in experimental psychology within framework of artistic practice. Working with bio sensors and tactile feedback mechanisms to induce illusory experiences.  Previous projects have investigated the physical behaviour of liquids, and the physiology of animals, for which he develops control structures [devices & instruments] within which these unique phenomena can exist, perpetuating their existence for extended observation, study and experience. For example; Working with electrogenic fish, harnessing their electric fields and communication signals, using a laser to record sound from microscopic pond creatures in a drop of pond water,  analogue liquid light projection and Heleshaw cells.

He is a a founding member of Owl Project who work with wood and electronics to fuse sculpture and sound art and craft. They create crafted music making machines, sensors, interfaces and objects which intermix pre-steam and digital technologies. Drawing on influences such as 70’s synthesiser culture, DIY woodworking and current digital crafts, the resulting artwork is a quirky and intriguing critique of the allure and production of technology. The result is a distinctive range of musical and sculptural instruments that critique human interaction with computer interfaces and our increasing appetite for new and often disposable technologies.

www.antonyhall.net

PhD student Manchester Metropolitan University in collaboration with Fact Liverpool/ BEAM LabUniversity of Manchester and NWCDTP funded.
Research blog: https://antonyhallphd.wordpress.com

Instagram: @tonazoid / Twitter: @TabletopE

Owl Project:  www.owlproject.com / [email protected]

Location – 2018

It’s an island in thailand! It’s called Koh Lon.

It’s a large, mostly empty island, off the, less touristy, southern side of Phuket island. The low season for tourism in this area is from May – October, meaning that for our purposes in June and July most places will be a lot more empty and laid back. 

Getting There

Here’s a quick 360 video tour showing you how participants can get to our island!

  1. Get a cab from the airport to Chalong Bay (~1100 baht).
  2. Catch a free Longtail ride to Koh Lon (9am, 12pm, 3pm).
  3. Come sign in to the conference!

Amenities

Our location offers the following luxurious (and not so luxurious) to participants for free! We can house up to 30 people for free at any given time. If the average participant stays for about a week, that means we aim to have around 200 people at this conference overall!

  • Main Bungalow (HQ): can fit 10 folks
  • Campground: Can fit 10 tents and up to 20 folks
  • Kayaks
  • Access to aquatic and terrestrial parts of island for exploration
  •  Local guides available for hire 500thb ( $15 USD )
  • Wifi
  • Three free longtail boat rides per day (travel to the mainland / hauling gear)
  • Electronics, Crafting, and Prototyping Gear (Including: Mobile/Wearable Studios, Robotic arms, 3D printers, Laser etchers, Sensors and actuators of all sorts, yarn.)
  • Additional private cottages available for rent (1500 THB / 48USD with breakfast included OR 1200 THB without breakfast.)

cool.spot #theta360 – Spherical Image – RICOH THETA


(this shot is on the “campground” in front of the bungalow HQ)

The rest of the island has one other resort, and a small group of 2-3 houses where some local folks live. Otherwise it is pretty much empty and wild. From what we saw there are some plantations/ overgrown plantations / and more fresh looking forest.

It seems that we would have pretty free reign to explore this island and its forests, beaches and mangroves.

Location: https://goo.gl/maps/Enk5ESDWzzC2

Advantages

One of the biggest advantages of this location is that Tasneem will be based right off the island for the next year (she can see the island looking out her house!). It’s only a 10 minute or so dingy ride to get from the island to the mainland.

Thailand, and Phuket area is quite advantageous in terms of its accessibility for travelers. For international visitors the visa process is easy, quick, and cheap. In Thailand, conference attendees only need a tourist visa as well.

For South-east asian locals travelling here is very fast and not expensive, and for folks further away it’s still pretty easy to get to! People can get a taxi from the airport, and make it to our island in about 1-1.5 hours.

This southern side of Phuket is quite relaxed, not super touristy (and we will be there during the off-season anyway)

Terrestrial Exploration

Here’s a 360 image of some nearby forest exploration (more to come later):

https://theta360.com/s/t1yHSfX40EjvrXNZamWEPM5cS

Outside the house: https://theta360.com/s/fQGtCheTdaFNSSRjde9W8Vw4S

https://theta360.com/s/iCRETcvPgAXCyjdSHBj34yXpc

Inside living room

main living room #theta360 – Spherical Image – RICOH THETA

https://theta360.com/s/t9UVDyZXDdbPKJPUU3IkW9YcG
Near Rain Barrel outside

side of house #theta360 – Spherical Image – RICOH THETA

The island has a couple small resorts on one side, but the whole rest of the island seems to be pretty wild and fun! There are also lots of other little islands around, and some mangrove swamps we can canoe through, explore, and even build our own little monitoring stands. There seems to be plenty of wildlife around, and the tidepools have all sorts of fun critters like octopuses changing colors and textures, pistol shrimp popping, and plants that have calcium skeletons!

Check out some nearby mangrove exploration we did:

Marine Exploration

Tasneem has tons of connections with all kinds of great, caring people who work with large ships (such as Sail in Asia, where she is working). Basing our project here would likely open us up to the whole blue world as well! We met really nice, interesting people with big, luxurious diving ships, and could probably work out some times during the conference where some of the group goes on a multi-day sailing trip!